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Environment Final

  • mackofoley
  • Jun 9, 2016
  • 1 min read

Being pushed for time after competing in the world skills UK 3D modelling heats I’ve needed to push ahead with the environment which means using some maya default materials to texture some assets instead of creating their textures in photoshop. However the environment is finished (even if not to a quality I would desire) and showcases a multitude of skills which is all I need to fulfil the brief. I will go on further in the evaluation to state how I lost interest in this environment and was going to re purpose some assets I was fond of for a more advanced environment. I wanted to do this because of how fast I was developing skills in maya and saw mistakes that could take some time to fix or things that could simply have been done better.


 
 
 

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